Do not generate big trees when we hit the world's height limit

This commit is contained in:
Dereku 2026-01-30 02:37:51 +07:00
parent a985c7ec2a
commit 741b356b7d

View file

@ -289,7 +289,10 @@ public class WorldGenBigTree extends WorldGenerator {
var13[var6] = MathHelper.floor_double((double) var1[var6] + (double) var14 * var9);
var13[var7] = MathHelper.floor_double((double) var1[var7] + (double) var14 * var11);
int var16 = this.worldObj.getBlockId(var13[0], var13[1], var13[2]);
if (var16 != 0 && var16 != 18) {
// Patch start
// if (var16 != 0 && var16 != 18) {
if ((var16 != 0 && var16 != 18) || var13[1] >= 128) {
// Patch end
break;
}
}