package net.minecraft.block; import java.util.Random; import net.minecraft.item.Item; public class BlockGravel extends BlockSand { public BlockGravel(int var1, int var2) { super(var1, var2); } public int idDropped(int var1, Random var2) { return var2.nextInt(10) == 0 ? Item.flint.shiftedIndex : this.blockID; } }