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Dropped more unused knockoutjs code
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parent
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commit
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14 changed files with 408 additions and 635 deletions
278
vendors/knockout/src/utils.js
vendored
278
vendors/knockout/src/utils.js
vendored
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@ -1,184 +1,156 @@
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ko.utils = (() => {
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ko.utils = {
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arrayRemoveItem: (array, itemToRemove) => {
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var index = array.indexOf(itemToRemove);
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if (index > 0) {
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array.splice(index, 1);
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}
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else if (index === 0) {
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array.shift();
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}
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},
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const
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arrayCall = (name, arr, p1, p2) => Array.prototype[name].call(arr, p1, p2),
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objectForEach = (obj, action) => obj && Object.entries(obj).forEach(prop => action(prop[0], prop[1])),
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extend = (target, source) => {
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source && Object.entries(source).forEach(prop => target[prop[0]] = prop[1]);
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return target;
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},
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// For details on the pattern for changing node classes
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// see: https://github.com/knockout/knockout/issues/1597
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toggleDomNodeCssClass = (node, classNames, shouldHaveClass) => {
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if (classNames) {
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var addOrRemoveFn = shouldHaveClass ? 'add' : 'remove';
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classNames.split(/\s+/).forEach(className =>
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node.classList[addOrRemoveFn](className)
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);
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}
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};
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extend: (target, source) => {
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source && Object.entries(source).forEach(prop => target[prop[0]] = prop[1]);
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return target;
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},
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return {
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arrayRemoveItem: (array, itemToRemove) => {
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var index = array.indexOf(itemToRemove);
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if (index > 0) {
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array.splice(index, 1);
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}
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else if (index === 0) {
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array.shift();
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}
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},
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objectForEach: (obj, action) => obj && Object.entries(obj).forEach(prop => action(prop[0], prop[1])),
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extend: extend,
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objectMap: (source, mapping, mappingOwner) => {
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if (!source)
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return source;
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var target = {};
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Object.entries(source).forEach(prop =>
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target[prop[0]] = mapping.call(mappingOwner, prop[1], prop[0], source)
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);
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return target;
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},
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objectForEach: objectForEach,
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emptyDomNode: domNode => {
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while (domNode.firstChild) {
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ko.removeNode(domNode.firstChild);
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}
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},
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objectMap: (source, mapping, mappingOwner) => {
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if (!source)
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return source;
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var target = {};
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Object.entries(source).forEach(prop =>
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target[prop[0]] = mapping.call(mappingOwner, prop[1], prop[0], source)
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);
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return target;
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},
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moveCleanedNodesToContainerElement: nodes => {
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// Ensure it's a real array, as we're about to reparent the nodes and
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// we don't want the underlying collection to change while we're doing that.
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var nodesArray = [...nodes];
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var templateDocument = (nodesArray[0] && nodesArray[0].ownerDocument) || document;
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emptyDomNode: domNode => {
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while (domNode.firstChild) {
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ko.removeNode(domNode.firstChild);
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}
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},
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var container = templateDocument.createElement('div');
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nodes.forEach(node => container.append(ko.cleanNode(node)));
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return container;
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},
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moveCleanedNodesToContainerElement: nodes => {
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// Ensure it's a real array, as we're about to reparent the nodes and
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// we don't want the underlying collection to change while we're doing that.
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var nodesArray = [...nodes];
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var templateDocument = (nodesArray[0] && nodesArray[0].ownerDocument) || document;
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cloneNodes: (nodesArray, shouldCleanNodes) =>
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Array.prototype.map.call(nodesArray, shouldCleanNodes
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? node => ko.cleanNode(node.cloneNode(true))
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: node => node.cloneNode(true)),
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var container = templateDocument.createElement('div');
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nodes.forEach(node => container.append(ko.cleanNode(node)));
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return container;
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},
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setDomNodeChildren: (domNode, childNodes) => {
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ko.utils.emptyDomNode(domNode);
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childNodes && domNode.append(...childNodes);
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},
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cloneNodes: (nodesArray, shouldCleanNodes) =>
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arrayCall('map', nodesArray, shouldCleanNodes
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? node => ko.cleanNode(node.cloneNode(true))
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: node => node.cloneNode(true)
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),
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fixUpContinuousNodeArray: (continuousNodeArray, parentNode) => {
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// Before acting on a set of nodes that were previously outputted by a template function, we have to reconcile
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// them against what is in the DOM right now. It may be that some of the nodes have already been removed, or that
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// new nodes might have been inserted in the middle, for example by a binding. Also, there may previously have been
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// leading comment nodes (created by rewritten string-based templates) that have since been removed during binding.
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// So, this function translates the old "map" output array into its best guess of the set of current DOM nodes.
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//
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// Rules:
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// [A] Any leading nodes that have been removed should be ignored
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// These most likely correspond to memoization nodes that were already removed during binding
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// See https://github.com/knockout/knockout/pull/440
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// [B] Any trailing nodes that have been remove should be ignored
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// This prevents the code here from adding unrelated nodes to the array while processing rule [C]
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// See https://github.com/knockout/knockout/pull/1903
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// [C] We want to output a continuous series of nodes. So, ignore any nodes that have already been removed,
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// and include any nodes that have been inserted among the previous collection
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setDomNodeChildren: (domNode, childNodes) => {
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ko.utils.emptyDomNode(domNode);
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childNodes && domNode.append.apply(domNode, childNodes);
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},
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if (continuousNodeArray.length) {
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// The parent node can be a virtual element; so get the real parent node
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parentNode = (parentNode.nodeType === 8 && parentNode.parentNode) || parentNode;
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fixUpContinuousNodeArray: (continuousNodeArray, parentNode) => {
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// Before acting on a set of nodes that were previously outputted by a template function, we have to reconcile
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// them against what is in the DOM right now. It may be that some of the nodes have already been removed, or that
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// new nodes might have been inserted in the middle, for example by a binding. Also, there may previously have been
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// leading comment nodes (created by rewritten string-based templates) that have since been removed during binding.
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// So, this function translates the old "map" output array into its best guess of the set of current DOM nodes.
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//
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// Rules:
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// [A] Any leading nodes that have been removed should be ignored
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// These most likely correspond to memoization nodes that were already removed during binding
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// See https://github.com/knockout/knockout/pull/440
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// [B] Any trailing nodes that have been remove should be ignored
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// This prevents the code here from adding unrelated nodes to the array while processing rule [C]
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// See https://github.com/knockout/knockout/pull/1903
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// [C] We want to output a continuous series of nodes. So, ignore any nodes that have already been removed,
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// and include any nodes that have been inserted among the previous collection
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// Rule [A]
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while (continuousNodeArray.length && continuousNodeArray[0].parentNode !== parentNode)
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continuousNodeArray.splice(0, 1);
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if (continuousNodeArray.length) {
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// The parent node can be a virtual element; so get the real parent node
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parentNode = (parentNode.nodeType === 8 && parentNode.parentNode) || parentNode;
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// Rule [B]
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while (continuousNodeArray.length > 1
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&& continuousNodeArray[continuousNodeArray.length - 1].parentNode !== parentNode)
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continuousNodeArray.length--;
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// Rule [A]
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while (continuousNodeArray.length && continuousNodeArray[0].parentNode !== parentNode)
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continuousNodeArray.splice(0, 1);
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// Rule [B]
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while (continuousNodeArray.length > 1
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&& continuousNodeArray[continuousNodeArray.length - 1].parentNode !== parentNode)
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continuousNodeArray.length--;
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// Rule [C]
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if (continuousNodeArray.length > 1) {
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var current = continuousNodeArray[0], last = continuousNodeArray[continuousNodeArray.length - 1];
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// Replace with the actual new continuous node set
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continuousNodeArray.length = 0;
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while (current !== last) {
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continuousNodeArray.push(current);
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current = current.nextSibling;
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}
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continuousNodeArray.push(last);
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// Rule [C]
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if (continuousNodeArray.length > 1) {
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var current = continuousNodeArray[0], last = continuousNodeArray[continuousNodeArray.length - 1];
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// Replace with the actual new continuous node set
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continuousNodeArray.length = 0;
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while (current !== last) {
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continuousNodeArray.push(current);
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current = current.nextSibling;
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}
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continuousNodeArray.push(last);
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}
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return continuousNodeArray;
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},
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}
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return continuousNodeArray;
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},
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stringTrim: string => string == null ? '' :
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string.trim ?
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string.trim() :
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string.toString().replace(/^[\s\xa0]+|[\s\xa0]+$/g, ''),
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stringTrim: string => string == null ? '' :
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string.trim ?
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string.trim() :
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string.toString().replace(/^[\s\xa0]+|[\s\xa0]+$/g, ''),
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stringStartsWith: (string, startsWith) => {
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string = string || "";
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if (startsWith.length > string.length)
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return false;
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return string.substring(0, startsWith.length) === startsWith;
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},
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stringStartsWith: (string, startsWith) => {
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string = string || "";
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if (startsWith.length > string.length)
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return false;
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return string.substring(0, startsWith.length) === startsWith;
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},
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domNodeIsContainedBy: (node, containedByNode) =>
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containedByNode.contains(node.nodeType !== 1 ? node.parentNode : node),
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domNodeIsContainedBy: (node, containedByNode) =>
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containedByNode.contains(node.nodeType !== 1 ? node.parentNode : node),
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domNodeIsAttachedToDocument: node => ko.utils.domNodeIsContainedBy(node, node.ownerDocument.documentElement),
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domNodeIsAttachedToDocument: node => ko.utils.domNodeIsContainedBy(node, node.ownerDocument.documentElement),
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// For HTML elements, tagName will always be upper case; for XHTML elements, it'll be lower case.
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// Possible future optimization: If we know it's an element from an XHTML document (not HTML),
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// we don't need to do the .toLowerCase() as it will always be lower case anyway.
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tagNameLower: element => element && element.tagName && element.tagName.toLowerCase(),
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catchFunctionErrors: delegate => {
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return ko['onError'] ? function () {
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try {
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return delegate.apply(this, arguments);
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} catch (e) {
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ko['onError'] && ko['onError'](e);
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throw e;
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}
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} : delegate;
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},
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catchFunctionErrors: delegate => {
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return ko['onError'] ? function () {
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try {
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return delegate.apply(this, arguments);
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} catch (e) {
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ko['onError'] && ko['onError'](e);
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throw e;
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}
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} : delegate;
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},
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setTimeout: (handler, timeout) => setTimeout(ko.utils.catchFunctionErrors(handler), timeout),
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setTimeout: (handler, timeout) => setTimeout(ko.utils.catchFunctionErrors(handler), timeout),
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deferError: error => setTimeout(() => {
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ko['onError'] && ko['onError'](error);
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throw error;
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}, 0),
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deferError: error => setTimeout(() => {
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ko['onError'] && ko['onError'](error);
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throw error;
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}, 0),
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registerEventHandler: (element, eventType, handler) => {
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var wrappedHandler = ko.utils.catchFunctionErrors(handler);
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registerEventHandler: (element, eventType, handler) => {
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var wrappedHandler = ko.utils.catchFunctionErrors(handler);
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element.addEventListener(eventType, wrappedHandler, false);
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},
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element.addEventListener(eventType, wrappedHandler, false);
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},
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triggerEvent: (element, eventType) => {
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if (!(element && element.nodeType))
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throw new Error("element must be a DOM node when calling triggerEvent");
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triggerEvent: (element, eventType) => {
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if (!(element && element.nodeType))
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throw new Error("element must be a DOM node when calling triggerEvent");
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element.dispatchEvent(new Event(eventType));
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},
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element.dispatchEvent(new Event(eventType));
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},
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unwrapObservable: value => ko.isObservable(value) ? value() : value,
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unwrapObservable: value => ko.isObservable(value) ? value() : value,
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peekObservable: value => ko.isObservable(value) ? value.peek() : value,
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toggleDomNodeCssClass: toggleDomNodeCssClass,
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setTextContent: (element, textContent) =>
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element.textContent = ko.utils.unwrapObservable(textContent) || ""
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}
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})();
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setTextContent: (element, textContent) =>
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element.textContent = ko.utils.unwrapObservable(textContent) || ""
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};
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ko.exportSymbol('utils', ko.utils);
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ko.exportSymbol('unwrap', ko.utils.unwrapObservable); // Convenient shorthand, because this is used so commonly
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