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Remove some unused KnockoutJS features
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f09820d0b9
commit
5839bcf62d
7 changed files with 100 additions and 184 deletions
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@ -60,24 +60,18 @@
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var nodesToDelete = [];
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var itemsToMoveFirstIndexes = [];
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var itemsForBeforeRemoveCallbacks = [];
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var itemsForBeforeMoveCallbacks = [];
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var itemsForAfterMoveCallbacks = [];
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var itemsForAfterAddCallbacks = [];
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var mapData;
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var countWaitingForRemove = 0;
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function itemAdded(value) {
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mapData = { arrayEntry: value, indexObservable: ko.observable(currentArrayIndex++) };
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newMappingResult.push(mapData);
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if (!isFirstExecution) {
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itemsForAfterAddCallbacks[currentArrayIndex - 1] = mapData;
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}
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}
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function itemMovedOrRetained(oldPosition) {
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mapData = lastMappingResult[oldPosition];
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if (currentArrayIndex !== mapData.indexObservable.peek()) {
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itemsForBeforeMoveCallbacks[mapData.indexObservable.peek()] = mapData;
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itemsForAfterMoveCallbacks[currentArrayIndex] = mapData;
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}
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// Since updating the index might change the nodes, do so before calling fixUpContinuousNodeArray
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@ -169,9 +163,6 @@
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// Store a copy of the array items we just considered so we can difference it next time
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ko.utils.domData.set(domNode, lastMappingResultDomDataKey, newMappingResult);
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// Call beforeMove first before any changes have been made to the DOM
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callCallback(options['beforeMove'], itemsForBeforeMoveCallbacks);
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// Next remove nodes for deleted items (or just clean if there's a beforeRemove callback)
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nodesToDelete.forEach(options['beforeRemove'] ? ko.cleanNode : ko.removeNode);
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@ -239,6 +230,5 @@
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// Finally call afterMove and afterAdd callbacks
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callCallback(options['afterMove'], itemsForAfterMoveCallbacks);
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callCallback(options['afterAdd'], itemsForAfterAddCallbacks);
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}
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})();
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