mirror of
https://github.com/the-djmaze/snappymail.git
synced 2026-09-01 13:39:22 +03:00
Move almost all libs to node_modules
Update libs
This commit is contained in:
parent
b895c6ac1a
commit
c3985da102
374 changed files with 17466 additions and 83393 deletions
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@ -1,275 +1,275 @@
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/* Snowfall pure js
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====================================================================
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LICENSE
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====================================================================
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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====================================================================
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1.0
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Wanted to rewrite my snow plugin to use pure JS so you werent necessarily tied to using a framework.
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Does not include a selector engine or anything, just pass elements to it using standard JS selectors.
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Does not clear snow currently. Collection portion removed just for ease of testing will add back in next version
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Theres a few ways to call the snow you could do it the following way by directly passing the selector,
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snowFall.snow(document.getElementsByTagName("body"), {options});
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or you could save the selector results to a variable, and then call it
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var elements = document.getElementsByClassName('yourclass');
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snowFall.snow(elements, {options});
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Options are all the same as the plugin except clear, and collection
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values for snow options are
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flakeCount,
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flakeColor,
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flakeIndex,
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minSize,
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maxSize,
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minSpeed,
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maxSpeed,
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round, true or false, makes the snowflakes rounded if the browser supports it.
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shadow true or false, gives the snowflakes a shadow if the browser supports it.
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*/
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// Paul Irish requestAnimationFrame polyfill
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(function() {
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var lastTime = 0;
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var vendors = ['webkit', 'moz'];
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for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
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window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame'];
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window.cancelAnimationFrame =
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window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame'];
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}
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if (!window.requestAnimationFrame)
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window.requestAnimationFrame = function(callback, element) {
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var currTime = new Date().getTime();
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var timeToCall = Math.max(0, 16 - (currTime - lastTime));
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var id = window.setTimeout(function() { callback(currTime + timeToCall); },
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timeToCall);
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lastTime = currTime + timeToCall;
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return id;
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};
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if (!window.cancelAnimationFrame)
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window.cancelAnimationFrame = function(id) {
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clearTimeout(id);
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};
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}());
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var snowFall = (function(){
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function jSnow(){
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// local methods
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var defaults = {
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flakeCount : 35,
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flakeColor : '#ffffff',
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flakeIndex: 999999,
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minSize : 1,
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maxSize : 2,
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minSpeed : 1,
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maxSpeed : 5,
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round : false,
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shadow : false,
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collection : false,
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image : false,
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collectionHeight : 40
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},
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element = {},
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flakes = [],
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flakeId = 0,
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elHeight = 0,
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elWidth = 0,
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elTop = 0,
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elLeft = 0,
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widthOffset = 0,
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snowTimeout = 0,
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// For extending the default object with properties
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extend = function(obj, extObj){
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for(var i in extObj){
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if(obj.hasOwnProperty(i)){
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obj[i] = extObj[i];
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}
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}
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},
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// random between range
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random = function random(min, max){
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return Math.round(min + Math.random()*(max-min));
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},
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// Set multiple styles at once.
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setStyle = function(element, props)
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{
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for (var property in props){
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element.style[property] = props[property] + ((property == 'width' || property == 'height') ? 'px' : '');
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}
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},
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// snowflake
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flake = function(_x, _y, _size, _speed, _id)
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{
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// Flake properties
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this.id = _id;
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this.x = _x + elLeft;
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this.y = _y + elTop;
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this.size = _size;
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this.speed = _speed;
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this.step = 0;
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this.stepSize = random(1,10) / 100;
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if(defaults.collection){
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this.target = canvasCollection[random(0,canvasCollection.length-1)];
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}
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var flakeObj = null;
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if(defaults.image){
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flakeObj = new Image();
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flakeObj.src = defaults.image;
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}else{
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flakeObj = document.createElement("div");
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setStyle(flakeObj, {'background' : defaults.flakeColor});
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}
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flakeObj.className = 'snowfall-flakes';
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flakeObj.setAttribute('id','flake-' + this.id);
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setStyle(flakeObj, {'width' : this.size, 'height' : this.size, 'position' : 'absolute', 'top' : this.y, 'left' : this.x, 'fontSize' : 0, 'zIndex' : defaults.flakeIndex});
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// This adds the style to make the snowflakes round via border radius property
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if(defaults.round){
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setStyle(flakeObj,{'-moz-border-radius' : ~~(defaults.maxSize) + 'px', '-webkit-border-radius' : ~~(defaults.maxSize) + 'px', 'borderRadius' : ~~(defaults.maxSize) + 'px'});
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}
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// This adds shadows just below the snowflake so they pop a bit on lighter colored web pages
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if(defaults.shadow){
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setStyle(flakeObj,{'-moz-box-shadow' : '1px 1px 1px #555', '-webkit-box-shadow' : '1px 1px 1px #555', 'boxShadow' : '1px 1px 1px #555'});
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}
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document.body.appendChild(flakeObj);
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this.element = flakeObj;
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// Update function, used to update the snow flakes, and checks current snowflake against bounds
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this.update = function(){
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this.y += this.speed;
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if(this.y > (elTop + elHeight) - (this.size + 6)){
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this.reset();
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}
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this.element.style.top = this.y + 'px';
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this.element.style.left = ~~this.x + 'px';
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this.step += this.stepSize;
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this.x += Math.cos(this.step);
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if(this.x > (elLeft + elWidth) - widthOffset || this.x < widthOffset){
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this.reset();
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}
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}
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// Resets the snowflake once it reaches one of the bounds set
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this.reset = function(){
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this.y = elTop;
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this.x = elLeft + random(widthOffset, elWidth - widthOffset);
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this.stepSize = random(1,10) / 100;
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this.size = random((defaults.minSize * 100), (defaults.maxSize * 100)) / 100;
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this.speed = random(defaults.minSpeed, defaults.maxSpeed);
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}
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},
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// this controls flow of the updating snow
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animateSnow = function(){
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for(var i = 0; i < flakes.length; i += 1){
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flakes[i].update();
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}
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snowTimeout = requestAnimationFrame(function(){animateSnow()});
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}
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return{
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snow : function(_element, _options){
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extend(defaults, _options);
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//init the element vars
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element = _element;
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elHeight = element.clientHeight,
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elWidth = element.offsetWidth;
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elTop = element.offsetTop;
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elLeft = element.offsetLeft;
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element.snow = this;
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// if this is the body the offset is a little different
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if(element.tagName.toLowerCase() === 'body'){
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widthOffset = 25;
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}
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// Bind the window resize event so we can get the innerHeight again
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window.onresize = function(){
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elHeight = element.clientHeight;
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elWidth = element.offsetWidth;
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elTop = element.offsetTop;
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elLeft = element.offsetLeft;
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}
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// initialize the flakes
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for(i = 0; i < defaults.flakeCount; i+=1){
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flakeId = flakes.length;
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flakes.push(new flake(random(widthOffset,elWidth - widthOffset), random(0, elHeight), random((defaults.minSize * 100), (defaults.maxSize * 100)) / 100, random(defaults.minSpeed, defaults.maxSpeed), flakeId));
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}
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// start the snow
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animateSnow();
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},
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clear : function(){
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var flakeChildren = null;
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if(!element.getElementsByClassName){
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flakeChildren = element.querySelectorAll('.snowfall-flakes');
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}else{
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flakeChildren = element.getElementsByClassName('snowfall-flakes');
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}
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var flakeChilLen = flakeChildren.length;
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while(flakeChilLen--){
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element.removeChild(flakeChildren[flakeChilLen]);
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}
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flakes = [];
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cancelAnimationFrame(snowTimeout);
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}
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}
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};
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return{
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snow : function(elements, options){
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if(typeof(options) == "string"){
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if(elements.length > 0){
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for(var i = 0; i < elements.length; i++){
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if(elements[i].snow){
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elements[i].snow.clear();
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}
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}
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}else{
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elements.snow.clear();
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}
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}else{
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if(elements.length > 0){
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for(var i = 0; i < elements.length; i++){
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new jSnow().snow(elements[i], options);
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}
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}else{
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new jSnow().snow(elements, options);
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}
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}
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}
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}
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/* Snowfall pure js
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====================================================================
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LICENSE
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====================================================================
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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|
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http://www.apache.org/licenses/LICENSE-2.0
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|
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
====================================================================
|
||||
|
||||
1.0
|
||||
Wanted to rewrite my snow plugin to use pure JS so you werent necessarily tied to using a framework.
|
||||
Does not include a selector engine or anything, just pass elements to it using standard JS selectors.
|
||||
|
||||
Does not clear snow currently. Collection portion removed just for ease of testing will add back in next version
|
||||
|
||||
Theres a few ways to call the snow you could do it the following way by directly passing the selector,
|
||||
|
||||
snowFall.snow(document.getElementsByTagName("body"), {options});
|
||||
|
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or you could save the selector results to a variable, and then call it
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||||
|
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var elements = document.getElementsByClassName('yourclass');
|
||||
snowFall.snow(elements, {options});
|
||||
|
||||
Options are all the same as the plugin except clear, and collection
|
||||
|
||||
values for snow options are
|
||||
|
||||
flakeCount,
|
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flakeColor,
|
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flakeIndex,
|
||||
minSize,
|
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maxSize,
|
||||
minSpeed,
|
||||
maxSpeed,
|
||||
round, true or false, makes the snowflakes rounded if the browser supports it.
|
||||
shadow true or false, gives the snowflakes a shadow if the browser supports it.
|
||||
|
||||
*/
|
||||
|
||||
// Paul Irish requestAnimationFrame polyfill
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||||
(function(window) {
|
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var lastTime = 0;
|
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var vendors = ['webkit', 'moz'];
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for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
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window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame'];
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window.cancelAnimationFrame =
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window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame'];
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}
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if (!window.requestAnimationFrame)
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window.requestAnimationFrame = function(callback, element) {
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var currTime = new Date().getTime();
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var timeToCall = window.Math.max(0, 16 - (currTime - lastTime));
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var id = window.setTimeout(function() { callback(currTime + timeToCall); },
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timeToCall);
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lastTime = currTime + timeToCall;
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return id;
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};
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if (!window.cancelAnimationFrame)
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window.cancelAnimationFrame = function(id) {
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clearTimeout(id);
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};
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}(window));
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var snowFall = (function(){
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function jSnow(){
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// local methods
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var defaults = {
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flakeCount : 35,
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flakeColor : '#ffffff',
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flakeIndex: 999999,
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minSize : 1,
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maxSize : 2,
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minSpeed : 1,
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maxSpeed : 5,
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round : false,
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shadow : false,
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collection : false,
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image : false,
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collectionHeight : 40
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},
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element = {},
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flakes = [],
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flakeId = 0,
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elHeight = 0,
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elWidth = 0,
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elTop = 0,
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elLeft = 0,
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widthOffset = 0,
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snowTimeout = 0,
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// For extending the default object with properties
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extend = function(obj, extObj){
|
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for(var i in extObj){
|
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if(obj.hasOwnProperty(i)){
|
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obj[i] = extObj[i];
|
||||
}
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||||
}
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},
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// random between range
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random = function random(min, max){
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return window.Math.round(min + window.Math.random()*(max-min));
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},
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// Set multiple styles at once.
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||||
setStyle = function(element, props)
|
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{
|
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for (var property in props){
|
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element.style[property] = props[property] + ((property === 'width' || property === 'height') ? 'px' : '');
|
||||
}
|
||||
},
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// snowflake
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||||
flake = function(_x, _y, _size, _speed, _id)
|
||||
{
|
||||
// Flake properties
|
||||
this.id = _id;
|
||||
this.x = _x + elLeft;
|
||||
this.y = _y + elTop;
|
||||
this.size = _size;
|
||||
this.speed = _speed;
|
||||
this.step = 0;
|
||||
this.stepSize = random(1,10) / 100;
|
||||
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||||
if(defaults.collection){
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this.target = defaults.collection[random(0,defaults.collection.length-1)];
|
||||
}
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||||
|
||||
var flakeObj = null;
|
||||
|
||||
if(defaults.image){
|
||||
flakeObj = new Image();
|
||||
flakeObj.src = defaults.image;
|
||||
}else{
|
||||
flakeObj = window.document.createElement("div");
|
||||
setStyle(flakeObj, {'background' : defaults.flakeColor});
|
||||
}
|
||||
|
||||
flakeObj.className = 'snowfall-flakes';
|
||||
flakeObj.setAttribute('id','flake-' + this.id);
|
||||
setStyle(flakeObj, {'width' : this.size, 'height' : this.size, 'position' : 'absolute', 'top' : this.y, 'left' : this.x, 'fontSize' : 0, 'zIndex' : defaults.flakeIndex});
|
||||
|
||||
// This adds the style to make the snowflakes round via border radius property
|
||||
if(defaults.round){
|
||||
setStyle(flakeObj,{'-moz-border-radius' : ~~(defaults.maxSize) + 'px', '-webkit-border-radius' : ~~(defaults.maxSize) + 'px', 'borderRadius' : ~~(defaults.maxSize) + 'px'});
|
||||
}
|
||||
|
||||
// This adds shadows just below the snowflake so they pop a bit on lighter colored web pages
|
||||
if(defaults.shadow){
|
||||
setStyle(flakeObj,{'-moz-box-shadow' : '1px 1px 1px #555', '-webkit-box-shadow' : '1px 1px 1px #555', 'boxShadow' : '1px 1px 1px #555'});
|
||||
}
|
||||
|
||||
window.document.body.appendChild(flakeObj);
|
||||
|
||||
this.element = flakeObj;
|
||||
|
||||
// Update function, used to update the snow flakes, and checks current snowflake against bounds
|
||||
this.update = function(){
|
||||
this.y += this.speed;
|
||||
|
||||
if(this.y > (elTop + elHeight) - (this.size + 6)){
|
||||
this.reset();
|
||||
}
|
||||
|
||||
this.element.style.top = this.y + 'px';
|
||||
this.element.style.left = ~~this.x + 'px';
|
||||
|
||||
this.step += this.stepSize;
|
||||
this.x += window.Math.cos(this.step);
|
||||
|
||||
if(this.x > (elLeft + elWidth) - widthOffset || this.x < widthOffset){
|
||||
this.reset();
|
||||
}
|
||||
};
|
||||
|
||||
// Resets the snowflake once it reaches one of the bounds set
|
||||
this.reset = function(){
|
||||
this.y = elTop;
|
||||
this.x = elLeft + random(widthOffset, elWidth - widthOffset);
|
||||
this.stepSize = random(1,10) / 100;
|
||||
this.size = random((defaults.minSize * 100), (defaults.maxSize * 100)) / 100;
|
||||
this.speed = random(defaults.minSpeed, defaults.maxSpeed);
|
||||
};
|
||||
},
|
||||
// this controls flow of the updating snow
|
||||
animateSnow = function(){
|
||||
for(var i = 0; i < flakes.length; i += 1){
|
||||
flakes[i].update();
|
||||
}
|
||||
snowTimeout = requestAnimationFrame(function(){animateSnow();});
|
||||
};
|
||||
return{
|
||||
snow : function(_element, _options){
|
||||
extend(defaults, _options);
|
||||
|
||||
//init the element vars
|
||||
element = _element;
|
||||
elHeight = element.clientHeight,
|
||||
elWidth = element.offsetWidth;
|
||||
elTop = element.offsetTop;
|
||||
elLeft = element.offsetLeft;
|
||||
|
||||
element.snow = this;
|
||||
|
||||
// if this is the body the offset is a little different
|
||||
if(element.tagName.toLowerCase() === 'body'){
|
||||
widthOffset = 25;
|
||||
}
|
||||
|
||||
// Bind the window resize event so we can get the innerHeight again
|
||||
window.onresize = function(){
|
||||
elHeight = element.clientHeight;
|
||||
elWidth = element.offsetWidth;
|
||||
elTop = element.offsetTop;
|
||||
elLeft = element.offsetLeft;
|
||||
};
|
||||
|
||||
// initialize the flakes
|
||||
for(var i = 0; i < defaults.flakeCount; i+=1){
|
||||
flakeId = flakes.length;
|
||||
flakes.push(new flake(random(widthOffset,elWidth - widthOffset), random(0, elHeight), random((defaults.minSize * 100), (defaults.maxSize * 100)) / 100, random(defaults.minSpeed, defaults.maxSpeed), flakeId));
|
||||
}
|
||||
// start the snow
|
||||
animateSnow();
|
||||
},
|
||||
clear : function(){
|
||||
var flakeChildren = null;
|
||||
|
||||
if(!element.getElementsByClassName){
|
||||
flakeChildren = element.querySelectorAll('.snowfall-flakes');
|
||||
}else{
|
||||
flakeChildren = element.getElementsByClassName('snowfall-flakes');
|
||||
}
|
||||
|
||||
var flakeChilLen = flakeChildren.length;
|
||||
while(flakeChilLen--){
|
||||
element.removeChild(flakeChildren[flakeChilLen]);
|
||||
}
|
||||
|
||||
flakes = [];
|
||||
cancelAnimationFrame(snowTimeout);
|
||||
}
|
||||
};
|
||||
};
|
||||
return{
|
||||
snow : function(elements, options){
|
||||
if(typeof(options) === 'string'){
|
||||
if(elements.length > 0){
|
||||
for(var i = 0; i < elements.length; i++){
|
||||
if(elements[i].snow){
|
||||
elements[i].snow.clear();
|
||||
}
|
||||
}
|
||||
}else{
|
||||
elements.snow.clear();
|
||||
}
|
||||
}else{
|
||||
if(elements.length > 0){
|
||||
for(var i = 0; i < elements.length; i++){
|
||||
new jSnow().snow(elements[i], options);
|
||||
}
|
||||
}else{
|
||||
new jSnow().snow(elements, options);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
})();
|
||||
Loading…
Add table
Add a link
Reference in a new issue