"Water Spring Propagation Fix"
This commit is contained in:
parent
741b356b7d
commit
ae22a3edf7
1 changed files with 4 additions and 1 deletions
|
|
@ -54,7 +54,10 @@ public class BlockFlowing extends BlockFluid {
|
|||
if (this.field_659_a >= 2 && this.blockMaterial == Material.water) {
|
||||
if (var1.getBlockMaterial(var2, var3 - 1, var4).isSolid()) {
|
||||
var10 = 0;
|
||||
} else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3, var4) == 0) {
|
||||
// Patch start
|
||||
// } else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3, var4) == 0) {
|
||||
} else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3 - 1, var4) == 0) {
|
||||
// Patch end
|
||||
var10 = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue