"Water Spring Propagation Fix"
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1 changed files with 4 additions and 1 deletions
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@ -54,7 +54,10 @@ public class BlockFlowing extends BlockFluid {
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if (this.field_659_a >= 2 && this.blockMaterial == Material.water) {
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if (this.field_659_a >= 2 && this.blockMaterial == Material.water) {
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if (var1.getBlockMaterial(var2, var3 - 1, var4).isSolid()) {
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if (var1.getBlockMaterial(var2, var3 - 1, var4).isSolid()) {
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var10 = 0;
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var10 = 0;
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} else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3, var4) == 0) {
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// Patch start
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// } else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3, var4) == 0) {
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} else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3 - 1, var4) == 0) {
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// Patch end
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var10 = 0;
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var10 = 0;
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}
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}
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}
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}
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