"Water Spring Propagation Fix"

This commit is contained in:
Dereku 2026-01-30 02:39:04 +07:00
parent 741b356b7d
commit ae22a3edf7

View file

@ -54,7 +54,10 @@ public class BlockFlowing extends BlockFluid {
if (this.field_659_a >= 2 && this.blockMaterial == Material.water) { if (this.field_659_a >= 2 && this.blockMaterial == Material.water) {
if (var1.getBlockMaterial(var2, var3 - 1, var4).isSolid()) { if (var1.getBlockMaterial(var2, var3 - 1, var4).isSolid()) {
var10 = 0; var10 = 0;
} else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3, var4) == 0) { // Patch start
// } else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3, var4) == 0) {
} else if (var1.getBlockMaterial(var2, var3 - 1, var4) == this.blockMaterial && var1.getBlockMetadata(var2, var3 - 1, var4) == 0) {
// Patch end
var10 = 0; var10 = 0;
} }
} }